-module(dec_tree). -export([start/0, decision_tree/0]). %%% Interface start() -> Pid = spawn(?MODULE, decision_tree, []), Pid. decision_tree() -> T = create_tree(), decision_tree(T). decision_tree(Tree) -> io:format("~w~n", [Tree]), %% for debug purposes we always print the Tree receive {create_node, Node, Edge, Parent} -> NewTree = create_node(Tree, Node, Edge, Parent), decision_tree(NewTree); {print} -> decision_tree(Tree); % no need to print the tree, since we already printed before receive... {solve} -> io:format("Solution: ~w~n", [solve(Tree)]), decision_tree(Tree) end. %%% Create the decision Tree create_tree() -> none. create_node(none, Node, Edge, _) -> {Node, Edge, []}; % 1st node create_node({Parent, P_Edge, L}, Node, Edge, Parent) -> {Parent, P_Edge, [{Node, Edge, []}|L]}; % we find the parent node and insert the new node create_node({Root, R_Edge, []}, _, _, Parent) -> {Root, R_Edge, []}; % recursion stop when the parent node is not found create_node({Root, R_Edge, L}, Node, Edge, Parent) -> {Root, R_Edge, lists:map(fun(N) -> create_node(N, Node, Edge, Parent) end, L)}. % we try to insert the node in all subtrees %%% Solve the decision Tree % Determines the path by choosing the greatest edge solve_max([{Edge, Path}]) -> {Edge, Path}; solve_max([{H_Edge, E_Path}|T]) -> {T_max, T_Path} = solve_max(T), if H_Edge > T_max -> {H_Edge, E_Path}; true -> % works as an 'else' branch {T_max, T_Path} end. solve(none) -> false; %there is no solition for an empty decision tree solve({Node, Edge, []}) -> {Edge,[Node]}; %recursion stop solve({Node, Edge, L}) -> {C_Edge, C_Path} = solve_max(lists:map(fun(N) -> solve(N) end, L)), {Edge + C_Edge, [Node|C_Path]}.